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Professional Training
Starting June 2009
Course Layout


Figure 1: General Course Outline

 


Figure 2: Academic Calendar Outline

 

The Course layout

  • COMMON FOUNDATION MODULES
    Students will attend a foundation modules. The foundation modules would teach introductory materials and fundamental knowledge important for the courses.

  • TECHNICAL ART CREATION AND GAME PROGRAMMING MODULES
    After the foundation modules are completed, students for the courses would be trained the advanced skills and knowledge. The education focus in this phase is on the individual¡¯s technical and artistic skills in their respective fields.

  • GAME DESIGN & PRODUCTION PROJECT
    The game design & production project would be the most important period in the program. This is the period where the students would be required to work hard to produce creative and good video games to be part of their portfolio upon graduation later. Communication and teamwork would be emphasized.

    Briefings and lectures on basic game design & production would be conducted by the instructors. However, the instructors would serve more as mentors and to guide the students.

  • INTERNSHIP / EXCHANGE PROGRAMS
    Internship opportunities and student exchange programs would be arranged for the students. The decision on whether to send a student for either internship or exchange would depend on suitability and availability. Students may be required to attend interviews conducted by prospective game or animation studios.

    The internship or exchange program is intentionally positioned before the game design & production project period. This is to allow the students to get some exposure to the actual game development process. This experience ould be valuable when they start on their own group projects later. When the same industry practices are practiced during the game project period, students would be more motivated to learn as they would realize that the training provided is inline with the current industry norms.

 

Training ground for the future leaders of the computer and video game industry.Provide world class Research and Development facility and training to advance the art of computer and video game development and production.To give real world experience for our students to practice and learn the skills.Help delivery skilled work force that fuel the growth of our computer and video game industry.To foster creativity and provide opportunity for talented individual through IDGT Scholarship program.