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Research and Development
Research and Development

Group R & D is headed up by Mr. Mike Chow. our Group CTO.  Mr. Chow received his Master Degree from MIT, he is an veteran programmer of 3DFX, Sony, Rainbow Studios and Electronic Arts. Originally a native of China but raised in the US. Mike is a native speaker in English and Mandarin. To support our art and R & D team in creation of next-gen console titles and on-line games we have created our internal real-time TQViewer, which supports exports from Max and Maya. The viewer supports shader development and viewing of the assets with self shadowing, HDR environment mapping and complex techniques such as sub-surface scattering for realistic human skin. The viewer also supports multiple LODs and material editing. Often we innovate techniques for our clients or emulate functionality they are planning for their own engine but perhaps don't have available for testing during asset production.

In Singapore in addition to supporting game and tool development of a 360/PS3 game we are engaged on a number of R&D projects including:

Training ground for the future leaders of the computer and video game industry.Provide world class Research and Development facility and training to advance the art of computer and video game development and production.To give real world experience for our students to practice and learn the skills.Help delivery skilled work force that fuel the growth of our computer and video game industry.To foster creativity and provide opportunity for talented individual through IDGT Scholarship program.