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Bachelor Degree Program
Program Objectives

Course Objectives :

  • A realistic introduction to the game industry and game-related technology
    Candidates often have skewed or inaccurate impression of the game industry. It is very important to set the expectations right. To instill within the students: the passion and the desire to put in the extra effort to make the best of the education/training provided by the course.

  • A strong foundation in the basic technical skills
    The program will provide comprehensive and meaningful training in the basic technical skills required for a competent game artist or game programmer. This includes foundation modules in game systems, computer graphics, 3D mathematics, Newtonian physics before the advanced topics such as 2D/3D rendering, simulations for virtual game worlds etc are taught.

  • Expose students to tools, technology and industry practices currently in use within the game industry
    Software tools, applications and technologies taught and used in the program would be standard tools and technologies currently in use by the game industry.

 

 

Training ground for the future leaders of the computer and video game industry.Provide world class Research and Development facility and training to advance the art of computer and video game development and production.To give real world experience for our students to practice and learn the skills.Help delivery skilled work force that fuel the growth of our computer and video game industry.To foster creativity and provide opportunity for talented individual through IDGT Scholarship program.